---
product_id: 1050718
title: "BioShock Infinite - Xbox 360"
price: "₹ 3029"
currency: INR
in_stock: true
reviews_count: 13
url: https://www.desertcart.in/products/1050718-bioshock-infinite-xbox-360
store_origin: IN
region: India
---

# High-speed Sky-Line battles Dynamic arsenal & combat Floating city adventure BioShock Infinite - Xbox 360

**Price:** ₹ 3029
**Availability:** ✅ In Stock

## Summary

> ☁️ Elevate your gaming — where story meets sky-high action!

## Quick Answers

- **What is this?** BioShock Infinite - Xbox 360
- **How much does it cost?** ₹ 3029 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.in](https://www.desertcart.in/products/1050718-bioshock-infinite-xbox-360)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dynamic Duo Gameplay:** Partner with Elizabeth to unlock unique abilities and tactical combat synergy.
- • **Epic Sky-High Setting:** Explore Columbia, a breathtaking city in the clouds that redefines immersive world-building.
- • **Narrative Masterpiece:** Dive into a multi-layered story with complex themes and one of gaming’s most mind-blowing endings.
- • **Award-Winning Excellence:** Winner of over 80 awards, setting a new standard for storytelling in first-person shooters.
- • **Adrenaline-Pumping Sky-Lines:** Experience thrilling rail-based combat and movement that feels like a roller coaster ride.

## Overview

BioShock Infinite for Xbox 360 delivers an unforgettable first-person shooter experience set in the visually stunning floating city of Columbia. Players control Booker DeWitt on a mission to rescue Elizabeth, combining innovative Sky-Line traversal with a rich narrative exploring themes like nationalism and revolution. Praised for its groundbreaking storytelling and immersive atmosphere, this award-winning title offers intense combat, unique character dynamics, and a gameplay experience that has redefined narrative-driven gaming.

## Description

Indebted to the wrong people, and with his life on the line, hired gun Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret. WINNER OF OVER 80 AWARDS

Review: Brilliant! - I am a big fan of both BioShock 1 and 2 and Infinite is a remarkable new entry into the series. The graphics are incredibly clear and the environment is so very different from the original duet, set in a lofty Quantum Mechanics driven city in the skies against the original Libertarian underwater refuge. The enemies as well as the weapons are original and distinctive in many regards, from the mechanical Patriot robot warriors and "Handymen" to the variety of magical tonic driven powers reminiscent, while not mere repetition, of the original games. One of the most defining features of this game is that it is not simply combat driven as most games are today; the story and the atmosphere equally play into the motivations for playing it. The society of Columbia is a brilliant work of alternative historical fiction, grounded as it is in real social issues of turn of the century America. Even while the country was at the height of humanist optimism, it was also built on the shoulders of the oppressed masses of immigrants and descendants of the slaves. The stark rhetoric of the prophetic quasi-Christian movement at the heart of the society is thus set in savage contrast with the injustices and rampant racism against the wage-slaves that propel the industrialized city. The result is that you will enjoy the sections where there is no combat just as much as the fight scenes. At times it feels like going to some sort of warped Disney exhibit and is really chilling in its brilliant exposure of the racist tendencies in historic American culture. I won't say much about the actual story-line as I don't want to ruin it to new players, but it is a gripping and engaging story line that pulls you right through to the end. My one complaint is that the game severely limits how much you can save. The checkpoints sometimes are close together, but at other times it is shocking how long you have to go before another savepoint. This can get quite annoying at moments and my wife in particular complained about this feature, particularly considering that this was a big change from the original games. At least it is not an issue of having to reload the checkpoint when you die, instead you are resurrected and a monetary fine is taken for the respawn, but it is annoying that sometimes you have to play for a long time before it will save which is annoying at times. But in the larger scheme this is a small caveat to an otherwise incredible journey that will entertain and excite a wide variety of gamers.
Review: Plays great, looks great, sounds great... I dunno, I guess it's great - Bioshock Infinite is just about everything I've spent the last three years or so dreaming it would be. Many of the more cynical folks out there seem to be annoyed by all of the glowing praise this game is getting. Personally, I can understand how this game could drive even a professional critic to embarrassing hyperbole. Bioshock was always in a 3-way tie with Dead Space and Assassin's Creed as my #1 favorite new franchise that started this console gen. The shoddy and bug-ridden AC3 late last year pretty much knocked it out of the running. I really enjoyed Dead Space 3 last month, in spite of some changes I didn't agree with. This game puts Bioshock way, way out in front. I definitely have a clear winner in mind now. What I *really* want to comment on is how much of a shame it is that last week's exclusive IGN review poisoned the waters for those who will play the console versions of this game. Their reviewer went out of his way to point out that the Xbox and PS3 versions are not as graphically impressive as the PC version (gee thanks for the news, Capt. Obvious) and he accused them of having "sub-par lo-res textures, even for consoles" or something along those lines. As soon as that review went up, the disappointment spread like wildfire. Gaming forums all across the internet were awash in the blood and tears of console owners who were devastated to hear that Bioshock Infinite was disappointingly not up to snuff. Well, I'm happy to tell you that, thankfully, it's a big load of b.s. As far as 360 games go, Bioshock Infinite looks absolutely fantastic. It compares with games like Gears of War Judgement and Halo 4 in virtually the same way that Bioshock 1 compared with Gears 1 and Halo 3. Like any 360 game, including Halo 4, if you go looking for blurry textures you will find them. Some textures are not meant to be viewed up close, jackass. Bottom line, this game is beautiful, even on the 360. If you haven't played the PC version, you should have no cause for disappointment. And y'know, even if the graphics did suck, the awesome game play would make up for it. This is way more of a robust shooter than either Bioshock 1 or 2 ever were. And don't get me started on the sound. I just bought a set of Astro A40 headphones w/ mixamp last week, and using them while playing this game is proof enough that they were worth every penny. I admit I did see one flaw in this game: They dropped the "save anywhere" system (which I always abused and will not apologize for that) and converted to a typical checkpoint/auto-save. In a lot of games, this wouldn't bother me at all. But in Bioshock, where you spend so much of your time roaming around huge areas scrounging for resources in every nook and cranny you can find, this is a big mistake. It really sucks when you get killed and have to back and re-scrounge everything you'd spent the last 10 minutes gathering. Also, I felt some mild disappointment when I realized that some of the cooler/weirder new game play features shown in demos back in 2010 and 2011 ended up on the cutting room floor. But all in all, this doesn't even put a dent in the overall quality. Nothing worth removing a star over. EDIT Oct 2016: A Bioshock Remaster Collection was recently released and I picked up the PS4 version. I played through Bioshock 1 and loved it as much as I ever did, but when I tried to play the Bioshock Inifinite remaster, I just couldn't stick with it. I loved it when it came out in early 2013, but it just doesn't stand the test of time.

## Features

- Originally conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is dispatched to distant shores with great fanfare by a captivated public. What begins as a brand new endeavor of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown.
- The player assumes the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B003O6EB70 |
| Best Sellers Rank | #16,676 in Video Games ( See Top 100 in Video Games ) #301 in Xbox 360 Games |
| Compatible Video Game Console Models | Microsoft Xbox 360, Microsoft Xbox 360 E |
| Computer Platform | Xbox 360 |
| Customer Reviews | 4.2 4.2 out of 5 stars (1,328) |
| Date First Available | October 8, 2010 |
| Global Trade Identification Number | 00710425399473 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Item model number | 39947 |
| Language | English |
| Manufacturer | Take 2 |
| Product Dimensions | 6.5 x 13.39 x 0.51 inches; 2.4 ounces |
| Publication Date | March 26, 2013 |
| Rated | Mature |
| Release date | March 26, 2013 |
| Type of item | Video Game |
| UPC | 069060176209 710425399473 710425399503 707003227709 |

## Images

![BioShock Infinite - Xbox 360 - Image 1](https://m.media-amazon.com/images/I/91aueKAy13L.jpg)
![BioShock Infinite - Xbox 360 - Image 2](https://m.media-amazon.com/images/I/81NToxg9J4L.jpg)
![BioShock Infinite - Xbox 360 - Image 3](https://m.media-amazon.com/images/I/818+nuYZTRL.jpg)
![BioShock Infinite - Xbox 360 - Image 4](https://m.media-amazon.com/images/I/81Zq9vioqzL.jpg)
![BioShock Infinite - Xbox 360 - Image 5](https://m.media-amazon.com/images/I/81J-whmaQVL.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Brilliant!
*by A***L on April 8, 2013*

I am a big fan of both BioShock 1 and 2 and Infinite is a remarkable new entry into the series. The graphics are incredibly clear and the environment is so very different from the original duet, set in a lofty Quantum Mechanics driven city in the skies against the original Libertarian underwater refuge. The enemies as well as the weapons are original and distinctive in many regards, from the mechanical Patriot robot warriors and "Handymen" to the variety of magical tonic driven powers reminiscent, while not mere repetition, of the original games. One of the most defining features of this game is that it is not simply combat driven as most games are today; the story and the atmosphere equally play into the motivations for playing it. The society of Columbia is a brilliant work of alternative historical fiction, grounded as it is in real social issues of turn of the century America. Even while the country was at the height of humanist optimism, it was also built on the shoulders of the oppressed masses of immigrants and descendants of the slaves. The stark rhetoric of the prophetic quasi-Christian movement at the heart of the society is thus set in savage contrast with the injustices and rampant racism against the wage-slaves that propel the industrialized city. The result is that you will enjoy the sections where there is no combat just as much as the fight scenes. At times it feels like going to some sort of warped Disney exhibit and is really chilling in its brilliant exposure of the racist tendencies in historic American culture. I won't say much about the actual story-line as I don't want to ruin it to new players, but it is a gripping and engaging story line that pulls you right through to the end. My one complaint is that the game severely limits how much you can save. The checkpoints sometimes are close together, but at other times it is shocking how long you have to go before another savepoint. This can get quite annoying at moments and my wife in particular complained about this feature, particularly considering that this was a big change from the original games. At least it is not an issue of having to reload the checkpoint when you die, instead you are resurrected and a monetary fine is taken for the respawn, but it is annoying that sometimes you have to play for a long time before it will save which is annoying at times. But in the larger scheme this is a small caveat to an otherwise incredible journey that will entertain and excite a wide variety of gamers.

### ⭐⭐⭐⭐⭐ Plays great, looks great, sounds great... I dunno, I guess it's great
*by D***E on March 27, 2013*

Bioshock Infinite is just about everything I've spent the last three years or so dreaming it would be. Many of the more cynical folks out there seem to be annoyed by all of the glowing praise this game is getting. Personally, I can understand how this game could drive even a professional critic to embarrassing hyperbole. Bioshock was always in a 3-way tie with Dead Space and Assassin's Creed as my #1 favorite new franchise that started this console gen. The shoddy and bug-ridden AC3 late last year pretty much knocked it out of the running. I really enjoyed Dead Space 3 last month, in spite of some changes I didn't agree with. This game puts Bioshock way, way out in front. I definitely have a clear winner in mind now. What I *really* want to comment on is how much of a shame it is that last week's exclusive IGN review poisoned the waters for those who will play the console versions of this game. Their reviewer went out of his way to point out that the Xbox and PS3 versions are not as graphically impressive as the PC version (gee thanks for the news, Capt. Obvious) and he accused them of having "sub-par lo-res textures, even for consoles" or something along those lines. As soon as that review went up, the disappointment spread like wildfire. Gaming forums all across the internet were awash in the blood and tears of console owners who were devastated to hear that Bioshock Infinite was disappointingly not up to snuff. Well, I'm happy to tell you that, thankfully, it's a big load of b.s. As far as 360 games go, Bioshock Infinite looks absolutely fantastic. It compares with games like Gears of War Judgement and Halo 4 in virtually the same way that Bioshock 1 compared with Gears 1 and Halo 3. Like any 360 game, including Halo 4, if you go looking for blurry textures you will find them. Some textures are not meant to be viewed up close, jackass. Bottom line, this game is beautiful, even on the 360. If you haven't played the PC version, you should have no cause for disappointment. And y'know, even if the graphics did suck, the awesome game play would make up for it. This is way more of a robust shooter than either Bioshock 1 or 2 ever were. And don't get me started on the sound. I just bought a set of Astro A40 headphones w/ mixamp last week, and using them while playing this game is proof enough that they were worth every penny. I admit I did see one flaw in this game: They dropped the "save anywhere" system (which I always abused and will not apologize for that) and converted to a typical checkpoint/auto-save. In a lot of games, this wouldn't bother me at all. But in Bioshock, where you spend so much of your time roaming around huge areas scrounging for resources in every nook and cranny you can find, this is a big mistake. It really sucks when you get killed and have to back and re-scrounge everything you'd spent the last 10 minutes gathering. Also, I felt some mild disappointment when I realized that some of the cooler/weirder new game play features shown in demos back in 2010 and 2011 ended up on the cutting room floor. But all in all, this doesn't even put a dent in the overall quality. Nothing worth removing a star over. EDIT Oct 2016: A Bioshock Remaster Collection was recently released and I picked up the PS4 version. I played through Bioshock 1 and loved it as much as I ever did, but when I tried to play the Bioshock Inifinite remaster, I just couldn't stick with it. I loved it when it came out in early 2013, but it just doesn't stand the test of time.

### ⭐⭐⭐⭐⭐ Amazing
*by J***D on April 22, 2013*

After playing the first BioShock I was blown away by the story, the gameplay, everything about it. However after playing BioShock 2 I was disappointed, it did not live up to the first game. The game was okay, not spectacular or great.and definitely forgettable. When I heard about BioShock Infinite I was initially suspicious. I thought that after BioShock 2 that there was no way this game could live up to the first. I was wrong. This game is great. You are Booker DeWitt a former Pinkerton Agent sent to get a girl named Elizabeth from a flying city of Columbia. You are told to get the girl and take her to New York in order to pay of a debt. Columbia is nothing short of a masterpiece. The gameplay is similar to the first BioShock; ie the Plasmids are now Vigors and EVE is now Salts. Unlike the first BioShock you can only carry two weapons at a time forcing you to make choices on what to carry. One of my favorite things about the game is the Skylines. They're roller coaster-like rails that you attach to using a SkyHook which is also your melee weapon. In the game you get into these arena areas where one or two Skylines are present and give you access to various parts of the arena. So you can basically fight however you wish. My other favorite thing in the game is Elizabeth, the girl you are sent to get. Once you reach her you find out she has the ability to open tears. Tears are portal-like things to an alternate reality or dimension. During combat she can give you ammo, salts, and health if you need it. She can also bring weapons, turrets, covers, and many other things in your world to help you in your fight. Elizabeth is one of the best animated characters in a videogame I've seen and you don't have to worry about babysitting her; she's invincible. The only negative thing I can say about it; is that in the middle of the game it drags slightly. The combat is fun but in the middle of the game feels a bit repetitive but it doesn't last long. Other than that the game is amazing I heavily recommend it.

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*Store origin: IN*
*Last updated: 2026-05-26*