---
product_id: 349857128
title: "Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB"
brand: "meta"
price: "₹ 56435"
currency: INR
in_stock: true
reviews_count: 13
url: https://www.desertcart.in/products/349857128-meta-quest-2-advanced-all-in-one-virtual-reality-headset
store_origin: IN
region: India
---

# Fast Snapdragon XR2 processor 500+ immersive VR titles Built-in rechargeable battery Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB

**Brand:** meta
**Price:** ₹ 56435
**Availability:** ✅ In Stock

## Summary

> 🚀 Escape Reality, Join the Future of Play!

## Quick Answers

- **What is this?** Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB by meta
- **How much does it cost?** ₹ 56435 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.in](https://www.desertcart.in/products/349857128-meta-quest-2-advanced-all-in-one-virtual-reality-headset)

## Best For

- meta enthusiasts

## Why This Product

- Trusted meta brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Freedom to Roam:** Wireless design with built-in battery means no cables, no PC, just pure VR freedom anywhere.
- • **Safe & Smart Play:** Customizable play space alerts keep you secure while you lose yourself in virtual worlds.
- • **Next-Level Immersion:** 3D positional audio + hand tracking + intuitive controllers for hyper-realistic interaction.
- • **Social VR Revolution:** Join live events, multiplayer arenas & global communities — your new digital HQ awaits.
- • **Limitless VR Universe:** Dive into 500+ games, fitness, social & entertainment apps — all wireless, all seamless.

## Overview

Meta Quest 2 is a cutting-edge all-in-one VR headset featuring a 128GB storage, a powerful Snapdragon XR2 processor, and a 90Hz LCD display at 1832x1920 resolution per eye. It offers wireless freedom with built-in battery, advanced hand tracking, 3D positional audio, and access to over 500 VR titles across gaming, fitness, and social experiences — no PC or console required. Designed for adults and teens 10+, it delivers immersive, smooth gameplay and social connectivity in a portable, easy-to-setup device.

## Description

Meta Quest 2 is the all-in-one system that truly sets you free to explore in VR. Simply put on the headset and enter fully-immersive, imagination-defying worlds. A built-in battery, fast processor and immersive graphics keep your experience smooth and seamless, while 3D positional audio, hand tracking and easy-to-use controllers make virtual worlds feel real. Meet, play and build communities with people from all over the world. Start an epic new adventure, squad up with friends or add more fun to your fitness routine. Invite others into your VR experience by screen-casting to a compatible TV or screen as it unfolds. See child safety guidance online; Accounts for 10+.

Review: A startling, occasionally disquieting virtual reality experience for all - First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC). It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try. The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them. And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes. I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones. There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time. Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger. It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV. I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR. I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with. And as my age indicates, fun for all ages. Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
Review: A Leap Forward For Mixed Reality - I owned the original Oculus Rift and upgraded to the Meta Quest 3. It was a big leap forward for me. — TRACKING — Gone are the days when you had to have fixed sensors in your room with a fixed play area. Now, you can bring this anywhere and play wirelessly, with or without a computer. Just the fact that I don't need sensors is a win. The tech packed into this can detect your surrounding environments quickly and easily. It even tracks your hands and you can navigate with just your hands using gestures similar to an iPad/iPhone. — SCREEN — The screen is a big improvement over previous generations, including Meta's Pro model. The colors are vibrant, the sharpness is perfect, and getting your head in the sweet spot is much easier. I advise using an app to measure your eye distance (like Eye Measure), and then you can adjust the lenses to suit your exact eye distance for optimum viewing comfort. — STORAGE — I got the 512GB because I was torn about their pricing model. I didn't want to underdo it so I spent the extra money so I had more space, even if I didn't know if I would need it. Frankly, 256GB would've been perfect for me personally at the moment. — WIRELESS PLAY — The games runs off the headset—if you buy games from the Meta Quest store. They do run more expensive and the sales are okay when they're there. If you have been buying VR games on Steam, you can run them wirelessly with SteamVR as long as your computer's graphics card is compatible. You can also physically connect a USB-C cable to a computer to play your games. — GAMES — Games feel like an elevated Nintendo 64 at the moment. The tech is there, we just need higher-quality textures and more AAA games when the masses start pouring in. Most games seem to have a stylized polygonal quality to them, and few games are going for a realistic look. Currently, I would say the quality of games is good enough for where the technology is at the moment in terms of the processing power that's in the headset at this price point. One of the great things is Asgard's Wrath II is included free with purchase and this is one of those games that takes full advantage of this headset's capabilities. You also get a 6-month free trial of Quest+, which is two pre-selected curated games per month for as long as you're a member; you lose those games when you cancel, but if you subscribe again your library will be there. — APPS — Besides games, you can use different apps with this. I use Virtual Desktop to access my 3D movie files on my computer, plus other media I have. I can also access my SteamVR games this way as well. Then there are media consumption apps like desertcart and Netflix. Explore and you'll find useful things to install. — MIXED REALITY — This is part of the future of gaming, baby. Having a big play space at home combined with a mixed reality game is one of the most fun experiences to have. This is also similar tech in Apple's Vision Pro. There are a couple of free games included, and I can't wait to see what the future holds in this growing game category. — BATTERY — The battery lasts on average about two hours. For me, that's great because I generally get a little dizzy before that period so the headset will die before I get fully nauseous. VR dizziness is a real thing and I advise that if you start feeling some type of way, to stop sooner rather than later. I would build up your brain's tolerance to VR slowly. If you get dizzy, start timing how long it takes. Take a day off and try to add 10 minutes or so in the next session, until you can go longer. If you are one of the lucky few who are not affected by dizziness, you can plug this into a wall while playing and it will charge while you play. In theory, you could play non-stop with the right cable and charger.

## Features

- Experience total immersion with 3D positional audio, hand tracking and easy-to-use controllers working together to make virtual worlds feel real.
- Explore an expanding universe of over 500 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive releases and totally unique VR experiences.
- Enjoy fast, smooth gameplay and immersive graphics as high-speed action unfolds around you with a fast processor and immersive graphics.
- Travel universes in blockbuster fantasies, scare yourself witless in horror adventures or squad up with friends to save the universe.
- Come together in incredible social spaces and multiplayer arenas as you take in live events with friends and family, find your new workout crew or join adventures with fellow players.
- Be truly free to explore in VR With a wireless headset, intuitive controls, a built-in battery, easy setup and no PC or console needed.
- Play without worries by setting your designated play space and get alerts if you move outside it.
- With no extra equipment needed, Quest 2 is portable to take with you, wherever you go in the physical world.
- See child safety guidance online; Accounts for 10+. Certain apps, games and experiences may be suitable for a more mature audience.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B099VMT8VZ |
| Additional Features | Headset Casting |
| Age Range Description | Adult |
| Battery Capacity | 3640 Milliamp Hours |
| Best Sellers Rank | #6,851 in Video Games ( See Top 100 in Video Games ) #59 in Standalone Virtual Reality Headsets |
| Brand | Meta |
| Built-In Media | 2 Touch Controllers (L&R), Glass Spacer, 2 AA Batteries, Quick Start Guide, Power Adapter (US, UK, EU, AU), Safety & Warranty Guide, Charging cable, VR headset |
| Color | White |
| Compatible Devices | Smartphone |
| Connectivity Technology | Wi-Fi |
| Connector Type | USB Type C |
| Controller Type | Touchpad Control |
| Customer Reviews | 4.7 out of 5 stars 74,315 Reviews |
| Display Maximum Resolution | 1832 x 1920 |
| Display Refresh Rate in Hertz | 90 |
| Display Resolution Maximum | 1832x1920 |
| Display Type | LCD |
| Field Of View | 360 |
| Included Components | 2 Touch Controllers (L&R), Glass Spacer, 2 AA Batteries, Quick Start Guide, Power Adapter (US, UK, EU, AU), Safety & Warranty Guide, Charging cable, VR headset Included Components 2 Touch Controllers (L&R), Glass Spacer, 2 AA Batteries, Quick Start Guide, Power Adapter (US, UK, EU, AU), Safety & Warranty Guide, Charging cable, VR headset See more |
| Item Dimensions D x W x H | 10.24"D x 7.36"W x 4.96"H |
| Item Weight | 1.83 Pounds |
| Manufacturer | Meta Platform Technologies, LLC |
| Memory Storage Capacity | 128 GB |
| Mfr Part Number | 899-00182-02 |
| Model Name | 899-00187-02 |
| Model Number | 899-00182-02 |
| Number of Batteries Required | 1 |
| Operating System | Oculus |
| Platform | Meta Quest |
| Resolution | 1832 x 1920 |
| Screen Size | 5.46 |
| Sensor Technology | Accelerometer Gyroscope Magnetometer |
| Special Feature | Headset Casting |
| Specific Uses For Product | Gaming, Fitness, Social/Multiplayer, Entertainment |
| UPC | 815820022688 815820021858 815820022695 |
| VR Operating Platform Compatibility | Standalone |

## Product Details

- **Age Range (Description):** Adult
- **Brand:** Meta
- **Color:** White
- **Compatible Devices:** Smartphone
- **Connectivity Technology:** Wi-Fi
- **Model Name:** 899-00187-02
- **Product Dimensions:** 10.24"D x 7.36"W x 4.96"H
- **Special Feature:** Headset Casting
- **Specific Uses For Product:** Gaming, Video

## Images

![Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB - Image 1](https://m.media-amazon.com/images/I/51h6QZYt-nL.jpg)
![Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB - Image 2](https://m.media-amazon.com/images/I/51VfuC3f12L.jpg)
![Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB - Image 3](https://m.media-amazon.com/images/I/51h6TLkjp7L.jpg)
![Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB - Image 4](https://m.media-amazon.com/images/I/61y0ovKR3kL.jpg)
![Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB - Image 5](https://m.media-amazon.com/images/I/61p-+a8ZxCL.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Questions & Answers

**Q: It says headset. Does that mean no controllers?**
A: THE 128GB comes with the Headset and controllers and is 299.99+tx.  Oculus Quest 2 VR Headset 128 GB + Carrying Case is $448.49+tx. Oculus Quest 2 - All-In-One VR Headset - 256 GB is $399.00+tx. Oculus Quest 2 - Advanced All-In-One Virtual Reality Gaming Headset - Family Christmas Holiday Gaming Entertainment - 128GB Video - Conference Webcam w/Microphone & Speaker is $429.00+tx. So there are many options .

**Q: Is there an easy access library of compatible games?**
A: Yes there are so many games that you can find in the Quest store through the goggles. Others have talked about SteamVR. There is another on top of those. Its called Side Quest where you can find so many more compatible games. For those search YT for how to side load games. This is such an awesome device for games.

**Q: Are these the refreshed models with the included silicon face pad covering?**
A: Yes, it comes with the older version mask and the extra NEW silicone face shield. They came out in late August 2021 however, Oculus is sending new face shields to those that apply. They are free for the older versions.

**Q: Can you play fortnite**
A: Look into VorpX, a software that enables alot of 2D display games to be played in full 3D with headtracking. There are some great channels that cover the Quest2 and what's being done with it. That said, even if Fortnite, an unreal engine 4 game from epic, can be used with VorpX(very likely because it is UE4), it will have to be played with a mouse and keyboard or similar comparable control scheme(like a controller/etc). The notion controllers can be reprogrammed if you know what you're doing, or can find a file online, but it won't be like standard motion controllers in VR, but rather just remapped buttons with combinations called cords for uncommon button mappings... This goes for other games as well, but, there you have it.

## Customer Reviews

### ⭐⭐⭐⭐⭐ A startling, occasionally disquieting virtual reality experience for all
*by E***Y on October 17, 2022*

First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC). It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try. The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them. And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes. I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones. There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time. Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger. It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV. I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR. I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with. And as my age indicates, fun for all ages. Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.

### ⭐⭐⭐⭐⭐ A Leap Forward For Mixed Reality
*by J***0 on May 2, 2026*

I owned the original Oculus Rift and upgraded to the Meta Quest 3. It was a big leap forward for me. — TRACKING — Gone are the days when you had to have fixed sensors in your room with a fixed play area. Now, you can bring this anywhere and play wirelessly, with or without a computer. Just the fact that I don't need sensors is a win. The tech packed into this can detect your surrounding environments quickly and easily. It even tracks your hands and you can navigate with just your hands using gestures similar to an iPad/iPhone. — SCREEN — The screen is a big improvement over previous generations, including Meta's Pro model. The colors are vibrant, the sharpness is perfect, and getting your head in the sweet spot is much easier. I advise using an app to measure your eye distance (like Eye Measure), and then you can adjust the lenses to suit your exact eye distance for optimum viewing comfort. — STORAGE — I got the 512GB because I was torn about their pricing model. I didn't want to underdo it so I spent the extra money so I had more space, even if I didn't know if I would need it. Frankly, 256GB would've been perfect for me personally at the moment. — WIRELESS PLAY — The games runs off the headset—if you buy games from the Meta Quest store. They do run more expensive and the sales are okay when they're there. If you have been buying VR games on Steam, you can run them wirelessly with SteamVR as long as your computer's graphics card is compatible. You can also physically connect a USB-C cable to a computer to play your games. — GAMES — Games feel like an elevated Nintendo 64 at the moment. The tech is there, we just need higher-quality textures and more AAA games when the masses start pouring in. Most games seem to have a stylized polygonal quality to them, and few games are going for a realistic look. Currently, I would say the quality of games is good enough for where the technology is at the moment in terms of the processing power that's in the headset at this price point. One of the great things is Asgard's Wrath II is included free with purchase and this is one of those games that takes full advantage of this headset's capabilities. You also get a 6-month free trial of Quest+, which is two pre-selected curated games per month for as long as you're a member; you lose those games when you cancel, but if you subscribe again your library will be there. — APPS — Besides games, you can use different apps with this. I use Virtual Desktop to access my 3D movie files on my computer, plus other media I have. I can also access my SteamVR games this way as well. Then there are media consumption apps like Amazon and Netflix. Explore and you'll find useful things to install. — MIXED REALITY — This is part of the future of gaming, baby. Having a big play space at home combined with a mixed reality game is one of the most fun experiences to have. This is also similar tech in Apple's Vision Pro. There are a couple of free games included, and I can't wait to see what the future holds in this growing game category. — BATTERY — The battery lasts on average about two hours. For me, that's great because I generally get a little dizzy before that period so the headset will die before I get fully nauseous. VR dizziness is a real thing and I advise that if you start feeling some type of way, to stop sooner rather than later. I would build up your brain's tolerance to VR slowly. If you get dizzy, start timing how long it takes. Take a day off and try to add 10 minutes or so in the next session, until you can go longer. If you are one of the lucky few who are not affected by dizziness, you can plug this into a wall while playing and it will charge while you play. In theory, you could play non-stop with the right cable and charger.

### ⭐⭐⭐⭐⭐ This has the best enjoyment/dollar value of just about any purchase ever.
*by L***T on September 7, 2021*

This is my first and only VR experience. With that said, in just the first few minutes, during the setup and updating process, my mouth was agape. The tutorial had me smiling in wonder at the feeling of immersion. The apps available natively to the Quest 2 are varied and fun, if not cheap, but there are demos and free games out there. We like is so much, we are probably buying a second in the near future. However, my favorite piece of this requires use of a decent PC and fast Wi-Fi: Oculus AirLink, currently in Beta, is a cable free connection to the Oculus program on your computer that allows use of Oculus Rift and Steam VR games. These are generally games that need the extra processing power of a real GPU, and offer better graphics and more complex environments than the Quest alone can provide. Google Earth VR, a free app that isn't on the Quest natively is, for me, worth the price of admission on its own. Being able to walk among the skyscrapers of NYC, or play Gojira in Tokyo is awe inspiring. A couple of minor cons: Battery life is poor. During our first days, when we were using it especially heavily, I had a battery pack and USB-C cable connected to the Quest that we'd swap into pockets to add play time. They make improved head-strap setups that include provisions for holding a battery. About that strap, some in my family complained about it, so we may be shopping for an upgrade. I can live with it, however. In low light, the guardian, the virtual barrier that is set to keep you from running into walls, can flake out, dropping you out of the game. And lastly, a big con for some folks: This requires an active, real, Facebook account. Deactivating your account deactivates your Quest. Deleting you account deletes, permanently, all of your purchased apps, with no refund. There are lots of reports regarding problems with folks using fake names, secondary accounts, other folk's accounts, etc. When there are problems, Facebook will delete or lock accounts, and render your Quest a brick. Customer service is reportedly horrendous when trying to fix these problems. My advice would be to use your real account, don't fudge around, and you should be fine. Yes, they are tracking you, Yes they are subsidizing the prices of these thing by commodifying your data. However, unless you are already complete social media hermit, getting in bed a little deeper isn't going to alter your data footprint in any significant way. If you are here shopping on Amazon with a cellphone in your hand or pocket, worrying about Facebook is sort of pointless. TL;DR - GET ONE. It's a great value within the reach of many people. You can have a ton of fun without a PC, and even more with one.

## Frequently Bought Together

- Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB
- Meta Quest 2 Carrying Case for Lightweight, Portable Protection - VR
- Meta Quest 2 Active Pack

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*Product available on Desertcart India*
*Store origin: IN*
*Last updated: 2026-05-27*