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๐งโโ๏ธ Embrace the chaos of the last daysโwhere magic, mystery, and madness collide!
The Dungeon Crawl Classics Dying Earth Boxed Set is a premium RPG expansion that immerses players in Jack Vanceโs legendary setting. Featuring 264 pages of new classes, creatures, spells, and innovative mechanics like grudge tokens, plus a beautifully illustrated 22โ x 17โ map, this set offers a unique blend of literary depth and chaotic gameplay. Designed for both new and experienced Dungeon Crawl Classics players, it requires the core DCC rulebook and delivers a richly detailed, unpredictable world where magic and madness reign.
| Best Sellers Rank | #1,026,115 in Books ( See Top 100 in Books ) #2,616 in Fantasy Gaming |
| Customer Reviews | 4.9 out of 5 stars 40 Reviews |
R**T
Another Bizarre and wonderful DCC setting
This is my third Dungeon Crawl Classics setting, and it continues to deliver. The tone hits that perfect balanceโequal parts gritty and absurdโwith artwork that feels straight out of Mad Magazine or Cracked. Itโs a system you can take seriously if you want, or embrace the chaos as Crom intended. The setting itself stands out. The included full-color map does a great job conveying a dying world, offering a stark contrast to something like Lankhmarโs more lived-in, pulpy environment. Inside the box, you get a strong lineup: the core sourcebook, a dedicated spell sourcebook, and a creature folio. True to Goodman Gamesโ player-friendly approach, thereโs also a download link for all the materialโso youโre not paying twice (looking at you, Wizards of the Coast). Iโll admit, the setting drew from material I wasnโt familiar withโspecifically the โDying Earthโ works of Jack Vanceโbut thatโs part of the appeal. Itโs already pushed me to dig deeper into its literary roots. What I appreciate most about systems like this is their accessibility. They avoid unnecessary complexity and over-specialization, making them easy for new players to jump into while still giving veterans plenty to work with. Now, Who This Setting Is NOT For: This setting wonโt appeal to everyone, and thatโs part of its identity. If you prefer tightly balanced mechanics, highly structured character builds, or a more predictable power curve, Dungeon Crawl Classics may feel a bit too loose. The system leans heavily into randomness, swingy outcomes, and chaotic magicโsometimes to the point where control takes a back seat to pure unpredictability. Players who enjoy deep optimization or carefully planned progression may find the lack of mechanical precision frustrating. Likewise, those looking for a grounded, serious tone might struggle with the settingโs intentionally bizarre and often irreverent style. The humor, strange spell effects, and over-the-top elements are baked inโyou canโt really strip them out without losing part of what makes the system unique. Itโs also worth noting that the pulp-inspired, โdying worldโ aestheticโdrawn from the works of Jack Vanceโcan feel unfamiliar or even alien if youโre more accustomed to traditional high fantasy like Forgotten Realms. This isnโt a world of clear heroes and villains; itโs strange, fading, and often morally gray. In short, if you want control, balance, and consistency, this probably isnโt your system. But if youโre willing to embrace chaos, it offers something genuinely different.
G**0
Buy it Just to Have It
Goodman Games - Good at getting us to give up our money but for good reason. It's everything you are hoping it is and highly likely to satiate your appetite for TTRPGing, even if you don't have anyone to play with. Just reading it and admiring the stellar artwork is worth your time.
U**E
Love this game.
I love there box sets
A**N
If you like Vance and RPG, you'll love this set.
My favorite boxed set in DCC, just above Lankhmar. Very creative. If only they wrote more DCC Dying Earth modules. Everything is in the box to get started on DCC Dying Earth campaign other than DCC Dying Earth #0 module. Excellent!
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