---
product_id: 7271777
title: "The Nature of Code: Simulating Natural Systems with Processing"
price: "₹ 7406"
currency: INR
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reviews_count: 8
url: https://www.desertcart.in/products/7271777-the-nature-of-code-simulating-natural-systems-with-processing
store_origin: IN
region: India
---

# The Nature of Code: Simulating Natural Systems with Processing

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The Nature of Code: Simulating Natural Systems with Processing [Shiffman, Daniel] on desertcart.com. *FREE* shipping on qualifying offers. The Nature of Code: Simulating Natural Systems with Processing

Review: A must for physics teachers - I teach high school physics, and have always tried to incorporate a bit of programming into class - solving physics problems and writing code are similar ways of thinking. I came to Processing via the Arduino board while doing "physical computing" with my AP students. Students with no programming experience found Arduino and Processing more accessible than previous classes had found BASIC or VPython, and students with a bit of computing background like Processing's similarity to Java, so it's a language I think I'll stay with for a while for a beginners' class. The book is exactly the sort of thing I was looking for; a framework for coding simple simulations in physics, so that students could see the power of physics as the "engine" behind how things move. They aren't flashy or 3d, but that keeps them simple enough for beginners to grasp, and keeps the focus on the basic principles. Shiffman's writing is clear and to the point, and he goes beyond the traditional physics topics to incorporate cellular automata and neural networks to keep things interesting. I only use a few of the examples with my students, as the book is easily long enough to be a text for a whole course. All physics teacher with an interest in coding should have this on their shelves, where the students can and see leaf through it. Very well done.
Review: Great For Learning Programming, Physics, and Calculus - The Nature of Code teaches how to simulate natural systems using the Processing program language. Processing is a programming language has built in functionality for simulating natural events, and the language is similar to Java. Beginning chapters are focused on physics and calculus. There were some of the best explanations I have ever seen for showing the concepts and how formulas work. I was thinking how much better it would have been if I had learned calculus from a book like this. There are excellent details how forces, vectors, and angles work. Working examples are implemented in using Processing. The middle of the book tells you which libraries are useful. The author takes the time to explain which parts you want to implement your self and when you should rely on a given library. Later parts of the book go into more advanced natural systems such as simulating biological events. Some genetic algorithms are presented, and lastly the building blocks of neural networks are examined. Descriptions are geared towards beginners and the walk through is quite detailed. This book works whether you want to learn programming or simulate natural events. Examples are shown from a beginner's perspective in a way that leads the reader to clearer understanding.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #646,517 in Books ( See Top 100 in Books ) #234 in Graphics & Multimedia Programming #255 in Game Programming #1,464 in Programming Languages (Books) |
| Customer Reviews | 4.6 out of 5 stars 337 Reviews |

## Images

![The Nature of Code: Simulating Natural Systems with Processing - Image 1](https://m.media-amazon.com/images/I/61F2XWTTtYL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ A must for physics teachers
*by P***I on January 11, 2015*

I teach high school physics, and have always tried to incorporate a bit of programming into class - solving physics problems and writing code are similar ways of thinking. I came to Processing via the Arduino board while doing "physical computing" with my AP students. Students with no programming experience found Arduino and Processing more accessible than previous classes had found BASIC or VPython, and students with a bit of computing background like Processing's similarity to Java, so it's a language I think I'll stay with for a while for a beginners' class. The book is exactly the sort of thing I was looking for; a framework for coding simple simulations in physics, so that students could see the power of physics as the "engine" behind how things move. They aren't flashy or 3d, but that keeps them simple enough for beginners to grasp, and keeps the focus on the basic principles. Shiffman's writing is clear and to the point, and he goes beyond the traditional physics topics to incorporate cellular automata and neural networks to keep things interesting. I only use a few of the examples with my students, as the book is easily long enough to be a text for a whole course. All physics teacher with an interest in coding should have this on their shelves, where the students can and see leaf through it. Very well done.

### ⭐⭐⭐⭐⭐ Great For Learning Programming, Physics, and Calculus
*by W***S on January 23, 2017*

The Nature of Code teaches how to simulate natural systems using the Processing program language. Processing is a programming language has built in functionality for simulating natural events, and the language is similar to Java. Beginning chapters are focused on physics and calculus. There were some of the best explanations I have ever seen for showing the concepts and how formulas work. I was thinking how much better it would have been if I had learned calculus from a book like this. There are excellent details how forces, vectors, and angles work. Working examples are implemented in using Processing. The middle of the book tells you which libraries are useful. The author takes the time to explain which parts you want to implement your self and when you should rely on a given library. Later parts of the book go into more advanced natural systems such as simulating biological events. Some genetic algorithms are presented, and lastly the building blocks of neural networks are examined. Descriptions are geared towards beginners and the walk through is quite detailed. This book works whether you want to learn programming or simulate natural events. Examples are shown from a beginner's perspective in a way that leads the reader to clearer understanding.

### ⭐⭐⭐⭐⭐ Perfect follow-up to Shiffman's "Learning Processing"
*by N***E on March 30, 2013*

I've been using Shiffman's "Learning Processing" book at the text for an intro programming course...a course aimed at computer science and software engineering majors, with a goal of learning Java. Processing has proven to be an enticing way to introduce and gradually make the transition into Java. "Learning Processing" has proven to be a great way to teach it. Now, Shiffman's "The Nature of Code" takes the material to the next level, with intelligent and well-organized coverage of in-depth topics such as vectors, fractals, and cellular automata. I would not recommend beginning programming with this book (though it could be done by a dedicated learner). Rather, I think it helps to be familiar with programming in Processing, and to at least feel comfortable around mathematics. Don't get me wrong...you don't have to be a math whiz to appreciate this book, but Shiffman does not shy away from presenting the necessary mathematics to really help the reader "get" the programming concepts. This could easily become the text for a follow-up to the course I've been teaching. One additional note: it's worth finding Shiffman's website for this book, so that you get a better appreciation for how he went about publishing it and releasing it. He deserves a lot of credit for approaching it the way he did. If someone asks me for a Processing book recommendation, I have typically recommend Shiffman's "Learning Processing". Now, I have a pair of books to recommend...his Processing books are easily my favorite!

## Frequently Bought Together

- The Nature of Code: Simulating Natural Systems with Processing
- Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
- Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing

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*Last updated: 2026-05-18*